|
Post by rebel on Sept 29, 2016 1:31:15 GMT
OP STOLEN FROM: Galbia(who probably won't even see this)
APPROVED BY: Slar Flar 5gen Melancholy Blues CURRENT BUILDERS: Slar Flar, 5gen , Chinese Pooh ART WILL GO DOWN BELOWI'm gonna keep the explanation short n' sweet. If you're having trouble building a team around something, this is the place to post. I and a few others will be putting our teambuilding capabilities on sale, building a team around your Pokemon / core. We'll then post the team with a brief explanation as to why we chose to use what we did and the team will then be placed in the post below this one. Also, if we haven't gotten to your request yet, it's probably because a) we're busy because we have lives outside of Pokemon, b) we're working on other players' teams or c) you posted something really terrible that doesn't comply with the guidelines below. I am open to accepting new teambuilders to work with us but really you should be preparated and have a reputation in the tier and do this by telling Me, Slar Flar, Tsundere Vader, 5gen on discord. I have my names in mind already if i do decide to add someone. Rules: - Have a one paragraph description with the core you want us to build around and a slight idea of what kind of team you want the end result to be. - Requests about low rank Pokémon are considered low priority - Do not flame people for asking for a certain Pokemon or that they can't build one themselves. - Each user is allowed one request per week and any user found requesting multiple will have their post deleted - Please remember that these teams are first drafts and as such will not be perfect. Edit them as you please. - On that note, you are free (and highly encouraged) to suggest and post changes / critiques you've made to already posted teams that you feel improve them. - Please refrain from posting teams unless you are an "employee," but if you feel that you would be a valuable asset to the construction of a certain team, PM me.
|
|
|
Post by rebel on Sept 29, 2016 1:33:37 GMT
ARCHIVE:
|
|
|
Post by takeazelfie on Sept 29, 2016 15:40:51 GMT
Sorry for not posting a set but I don't know about optimization very much. Can I get a team based around Baton Pass Mienfoo? I really don't care if you go Calm Mind or Swords Dance but I'd like to see something that appreciates the passes like Vanilluxe or Sawsbuck. I think BP is kind of unexplored as a playstyle since the tier lacks any real dedicated BP users so I'd like to use this team to help experiment with possibilities. Also I really like Mienfoo. oo
|
|
|
Post by 5gen on Sept 30, 2016 23:13:23 GMT
Sorry for not posting a set but I don't know about optimization very much. Can I get a team based around Baton Pass Mienfoo? I really don't care if you go Calm Mind or Swords Dance but I'd like to see something that appreciates the passes like Vanilluxe or Sawsbuck. I think BP is kind of unexplored as a playstyle since the tier lacks any real dedicated BP users so I'd like to use this team to help experiment with possibilities. Also I really like Mienfoo. oo CM Pass Mienfoo TeamHey takeazlfie, got you the BP Mienfoo team you asked for! So just a quick rundown of my thinking behind the team: I started with CM Pass Mienfoo+Vanilluxe which is an option you gave us. Mienfoo set is rather simple, speed for base 70's, max bulk and CM/BP/Sub/Drain Punch for passing boosts and finding set up opportunities. Drain Punch over a special attack as it's more useful and hit harder w/o needing boosts. I picked Scarf Vanilla over say Autotomize because Vanilluxe really doesn't set up that well, whereas Choice Scarf makes it an immediate threat/revenge killer (standard moveset here). I thought a second CM abuser would be cool, and Flame Charge Magmar does just that. It takes care of any Steels that annoy Vanilluxe and can break or sweep relatively easily with a CM boost or two. Also appreciates Freeze Dry beating Water-types. Stealth Rocks Krokorok fit here well, helping out with the Rock-type weakness and also providing rocks. It also provides an Electric check, Knock Off user, and Taunt support. Looking at the current team I thought, "lemme add Quill and call it Hazard Stack HO". Seriously though, this team appreciates the support a bulky Grass brings. Quilladin helps against Waters, opposing Grounds, Taunts Defog users, and can deal okay damage with max investment Wood Hammer. None of the spinners we have fit HO that well so I went the opposite direction and added a spinblocker in CB Banette. Having two Taunt users meant I could pressure Defog users, but Rapid Spin is still annoying. Banette also acts as the team's wallbreaker, with the Shadow Claw+Knock Off combo breaking down defensive cores, and CB Trick to cripple passive pokemon. Sucker Punch>Shadow Sneak because of the power and hitting Normals like Lopunny. EV spreads on all pokes are relatively simple. Team should be focused on getting CM Pass going or setting/keeping hazards on your opp's field, seeing as cleaning with Magmar or Scarf Vanilluxe is relatively easy with chip damage. The biggest threats to this team are Simipour, Magmar, and opposing hazard stack, as nothing can switch in and there isn't a hazard remover (dual Taunt can only do so much). However, maintaining offensive momentum is key in those match-ups.
|
|
|
Post by Fannyfan on Oct 1, 2016 0:13:03 GMT
I couldn't figure out how to post an image on mobile, sorry
Hello people of FU. I'd like to please request a team built around SD jumpluff. Jumpluff is has always been a Pokemon that looked fun, but had a hard time building a team around. Thank you for this resource, it's really cool. The set is standard, not too much to say about that. For the team, just whatever fits Jumpy the best. Thank you in advance for this.
Jumpluff Ability: Chlorophyll EVs: 252 Atk / 4 Def / 252 Spe Jolly Nature - Swords Dance - Sleep Powder - Acrobatics - Seed Bomb
Have a nice day people of FU.
|
|
|
Post by 5gen on Oct 11, 2016 22:56:01 GMT
I couldn't figure out how to post an image on mobile, sorry Hello people of FU. I'd like to please request a team built around SD jumpluff. Jumpluff is has always been a Pokemon that looked fun, but had a hard time building a team around. Thank you for this resource, it's really cool. The set is standard, not too much to say about that. For the team, just whatever fits Jumpy the best. Thank you in advance for this. Jumpluff Ability: Chlorophyll EVs: 252 Atk / 4 Def / 252 Spe Jolly Nature - Swords Dance - Sleep Powder - Acrobatics - Seed Bomb Have a nice day people of FU. Team Hey Fanny! Long overdue (my apologies) but that SD Jumpluff team you requested is finally here.
Jumpluff: What you wanted us told around. SD Pluff is generally a great cleaner but fails to break through certain mons like Electabuzz or Gourg-L even at +2. That being said it can find switch in or set up opportunities without much difficulty and check various pokemon because of its high 110 base speed and reasonable bulk.
Lairon: Has good type synergy with Jumpluff checking Ice- and Rock-types for it, with Roar providing some phasing to provide better switch in opportunities for Pluff. Also provides Stealth Rocks which is essential for a potential Jumpluff sweep and can break moderately well due to Head Smash.
Trapinch: Really great mon right now, reliably trapping and eliminating Steel-types and Electabuzz which is crucial for the team. Trapinch's Eviolite boosted bulk combined with Rest Talk can be difficult to take down whilst enabling it to 1v1 what it likes to trap and remain healthy.
Gougeist-L+Wartortle: Right now I was looking to complete a defensive backbone alongside Trapinch and Lairon to an extent. Gourgeist-Large and Wartortle are simply amazing blanket checks for most of the tier. On the team they cripple stuff with burns, remove hazards, pivot into attacks, and allow you to play safely/eat hits.
Raticate: Not gonna lie the team lacked both breaking power and speed. Choice Scarf Raticate fulfills these needs to and is just great at applying pressure. U-Turn brings more momentum for the team while its STABs are spammable and force switches.
Overall the team is well suited for a possible Jumpluff sweep, but struggles against Simipour, Krokorok, NP Simisage, and Ice-types. Obviously these aren't difficult to check so the problem lies in the ability to switch in. With the Simis, conserving Wartortle and Gourg-L respectively is key. Krok requires less prediction and Ice-types are forced into 50/50's (i.e clicking HP Fight or going for STAB).
|
|